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Greetings from the Spiff!
How to section


Skill Guide
Member Roster
Runescape Gallery of Screenshots
Wilderness Map
Runescape Stories
Maatel's Money Maker 2001
World Map
Monster Map
Maatel's Explains it all
Quest Introductions
The Language of Runescape
Great Hall
Spiff E-mail service
Items and Weapons (Runite Added)
Magic and Runes
Mining and Smithing
Zonia88's Scam Guard
Zonia88's Fighting Tips
How to section
Search For...
Monster Analysis
Our Purpose
Quest Chart
Spiffclan Gallery
Runescape Troubleshooting


This page will show you how to do certain things on the game.


First locate a rocky outcrop, these are scattered at various points in the world.
Prospect the rock to determine what ore it contains by right clicking on it.
You will sometimes fail to find any ore in the rock, so examine it a few times.
If the rock contains no ore you will always fail to find anything.
Once you have located an ore, use a pickaxe with the rock to extract it.

Copper, Tin, and Clay- any level
Iron- 15
*NEW* Silver - 20
Coal- 30
Gold - 40
Mithril- 45
Adam- 60
Runite hasn't been relesed yet

Use gold or silver nuggets with the furnace to produce Gold or Silver bars.
Use gold or bilver bars on furnace to bring up menu of what you can make.
You can make Jewelery with Gold, you must have a mould in your inventory. A cut gem is also recommended.
With silver, you can currently only make the Holy symbol of Saradomin for the monks' "quest"


Take your ore to the furnace to smelt it into a bar of metal.
There is a furnace in Lumbridge near the starting point, and there is also one in Falador.
Use copper and tin ore in the furnace to make a bar of bronze.
Use iron ore in the furnace to make a bar of iron.
Use 1 iron ore and 2 coals to produce a bar of Steel.
-mithril and adam to be confirmed-
As your smithing skill advances you will be able to smelt several other metals.

Bronze - any level
Iron- 15
Steel- 30
Mithril- 45
Runite hasn't been released yet.


First you need at least 1 bar of metal and a hammer.
Go to one of the Anvils, such as Doric's anvils, the ones in Varrock, or the ones in the Dwarven mine.
Use the bar of metal with the anvil to make an item.
Large items require more than 1 bar of metal.
To start with you will only be able to make simple items like daggers.

Note:With practice your ability will advance so you can make more expensive items.


There is a variety of different foods you can cook in RuneScape. Food is useful because eating it will heal lost hit points. As you practice your cooking, your character will get better. You will burn food less often, and you will be able to make better food which heals you more.


To cook food you will need to use one of the many stoves which are scattered around the map. Alternatively if there aren't any stoves nearby you can build a campfire and use that. (although not all foods can be cooked on a fire). To build a fire buy an axe, and use it on a tree to get some logs. Then drop the logs on the ground and use a tinderbox on the logs to light the fire.


As well as cooking foods such as Meat, Bread, and Stew, you can also catch and cook your own fish. As you get better at fishing you can catch bigger and better fish. Some fish can only be be found in freshwater wheras others can only be found in saltwater. Also different fish require different fishing equipment to capture.

Start with a Net - you can catch SHRIMP in SALTWATER.
-updates coming-

Pointing at the spell book item brings up the magic menu. From here you can select spells to cast. If it's not already selected click on the 'magic' tab to show your magic spells.
Below this there is a list of all the spells available. The colour of the spell name indicates if you can cast or not. If the name appears in black your magic level is not yet high enough, and you need to practice with the lower level spells before you can cast it. If the name appears in white your player is sufficiently good at magic, but you are not holding the required runes to cast the spell. If the name appears in yellow then you have everything you need, and the spell is ready for casting.

To cast the spell just click on the spell name, and then click on your desired target in the main game window. Some spells can only be cast on hostile monsters, other spells can only be cast on yourself, experiment to see what valid targets are for each spell.

For more information on a spell move your mouse cursor over the spell. A description of the spell and a list of which are runes are required is shown at the bottom of the window. Each required rune has 2 numbers shown above it, the 1st number indicates how many of that rune you have, and the 2nd number indicates how many you require. The numbers will be drawn in red for runes which you do not have a sufficient number of to cast the spell. Runes can be found in many places, the easiest way to obtain the low level runes is to buy them from the magic shop in Varrock. The high level runes can only be obtained by killing the correct monsters.


To cast spells in the game you need the correct runes. Each of the runes has a different power, and is used for a different category of spell. Information about each of the runes is below:

Earth rune - One of the 4 elemental runes. Can be replaced by a staff of earth.

Air rune - One of the 4 elemental runes. Can be replaced by a staff of air.

Water rune - One of the 4 elemental runes. Can be replaced by a staff of water.

Fire rune - One of the 4 elemental runes. Can be replaced by a staff of fire.

Body rune - Required for curse spells.

Mind rune - Required for strike spells.

Cosmic rune - Required for amulet enchant spells.

Chaos rune - Required for bolt spells.

Nature rune - Required for object conversion spells.

Death rune - Required for blast spells.

Law rune - Required for teleport spells.


After casting magic, your opponent will normally attack you. Therefore magic is a good way to start combat as it can give you a good head start.
Sometimes spells will fail to work. If a spell fails you keep your runes, but you can't perform magic for another 20 seconds. The higher level spells are more likely to fail, but as your magic ability improves you will cast spells successfully more of the time.

Archery is a very useful technique for combat. Archery is simple, all you need to get started is a bow and arrows.
A crossbow and crossbow bolts will also work.

Wield your bow / crossbow and you're ready. Just attack a target and you will see a small star (your arrow or bolt) fly out and hit the target.
With archery, you can attack any Player-Killer player or monster.

Archery is best when your enemy can't reach you. If you can find a way to shoot arrows or bolts at your enemy without them reaching you, you can easily defeat them without loosing hit-points.

Archery is most successful when fighting in groups. While one player can fight hand-to-hand, the others can shoot arrows or bolts.

Another technique is blocking. Blocking is very successful too, but as long as you don't run out of arrows or bolts.

When you do start shooting, your arrows will collect at the feet of your enemy for you to retrieve later. You might not get all your arrows back after you have killed the enemy.

You can't use archery once your enemy reaches you and engages you in hand-to-hand combat. Then, your player will put away the bow and use fists to fight. At this point you should take out a weapon and fight. It will be a regular battle.


To make pottery, use water with mined clay to make soft clay, then go to the potter's wheel in Barbarian Village to shape it and use the potter's furnace to harden it.

Pots- any
Pie Dishes- 3
Bowls- 5

To make leather, you must find cowhide. Go to the guy in Al Kharid and ask him to make it into leather for you. You can now use a needle and thread to make leather goods.

For jewelery, see the gold and silver section.